Video games I've helped to design and develop.
Game Design
This pages showcases various work I've done related to game design and game development. I started playing video games on the Nintendo WII and Nintendo DS throughout my childhood.
I got into making games when I was in my senior year of highschool. I taught myself Unity before joining the GameBuilders club at UIUC, where I met tons of other game designers and got to complete some really cool projects! I was the ACM Chair (president) my senior year of college, and lead the organization's transition to multiple project teams making multiple games each semester.
While most of my projects are small and made for game jams, I'm excited to create larger projects that get larger releases!
Wizard Tower
Wizard Tower is a game I developed for a ScoreSpace speedrunning based GameJam.
A Hop, A Skip, and a LAUNCH!
A Hop, A Skip, and a LAUNCH! is a game I made for the Artists' Tavern Game Jam.